Developer says piracy forced Dead Trigger Android game to go free

Dead Trigger

Dead Trigger

With 400m activated devices and another 1m added every day, Android is on a roll. So why are many games developers still wary of porting their iOS titles to Google’s platform? Piracy is a key reason. Developer Madfinger Games is the latest company to fuel the debate, after changing its Dead Trigger game from paid to free on the Google Play Store. The zombie-themed first-person shooter launched earlier in July for $0.99. “Regarding price drop. HERE is our statement. The main reason: piracy rate on Android devices, that was unbelievably high,” the company posted on its official Dead Trigger Facebook page, comparing the game to its previous title Shadowgun. Read the full story at The Guardian.

Author:

Shelly Palmer

Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).

  • http://twitter.com/savagejeep SavageJeep

    Agreed. Sad that they chalk this up to piracy. The game does few things to prevent piracy that Android provides and suggests including license checks, :( Also they include numbers from people reinstalling or reflashing from ROMs as pirated numbers, which is incorrect and wrong.