The iPad Game That Took 9 Years (And an Epic Disney Fail) to Finish

The Act

The Act

Edgar, a mild-mannered window washer, is daydreaming of the girl he loves. In his dream, they meet in a nightclub straight out of Casablanca, flirting from across the room. The scene, lovingly rendered in hand-drawn animation on an iPad, is controllable: By swiping your finger right or left, you can control the boldness of Edgar’s flirting. Swipe too hard and Edgar will gyrate wildly, causing her to recoil in terror. But swipe slowly, and Edgar will ease on the charm, pantomiming some smooth dance moves that win him the girl of his dreams. The Act, released last month for iOS, is a game with a remarkable history. Development on the game began over nine years ago and involved dozens of former Disney animators that had worked on films like Beauty and the Beast and Aladdin. Read the full story at Wired.

Author:

Shelly Palmer

Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).