Rayman developer: Wii U GamePad latency is 1/60th of a second

Wii U Gamepad

Wii U Gamepad

Since the Wii U was first unveiled, quite a few people have asked if the system was really powerful enough to handle HD graphics while pushing an 854×480 image out to the tablet GamePad wirelessly in real time. Has to come with significant lag, right? We haven’t noticed any latency between the GamePad and the on-screen action in any of our hands-on tests with the system, but other reports differed on this score. Rayman Legends developer Michel Ancel has now confirmed the GamePad image on the Wii U suffers only 1/60th of a second delay. Read the full story at ARS Technica.

Author:

Shelly Palmer

Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).