In 2010, Microsoft unveiled a new Xbox 360 accessory it said would change the way gamers played. The Kinect was the first motion controlled gaming system that didn’t require a controller, instead allowing players to use their whole body to move the game. While the Nintendo Wii popularized motion controls with its innovative Wii Remotes in 2006, Microsoft planned to take it a step further with the Kinect, originally dubbed Project Natal. The Kinect uses a complicated system of sensors, lasers and cameras to reflect a player’s gestures and actions on screen. Read the full story at Mashable.
This Is How Microsoft’s Kinect Actually Works
Author: Shelly Palmer
Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).