Ed Fries, co-creator of Microsoft’s Xbox gaming console, believes it is harder for gaming platform makers Sony, Nintendo and Microsoft to ignore the gaming and app experience that Apple has created, highlighting the iPhone and iPad maker’s creation of a platform that is easy to develop for and affordable for gamers. In an interview with Continue Reading →
OUYA
Posts I've written about OUYA. Subscribe to my newsletter to make sure you don't miss anything.
When GameStop bought Spawn Labs, it was clear that some sort of cloud-based game streaming was on deck, to compete with the likes of Sony’s Gaikai and Onlive (now allied with Ouya). However, the company has just announced that the service will exclude consoles, and work only on tablets, PCs and internet enabled TVs — Continue Reading →
As of Wednesday night, the famed Ouya Kickstarter project has now been fully funded. Actually, it was way past fully funded, as 63,000 backers gave the project $8.5M when the initial goal for the hackable console was only $950K. This includes 46,000 who gave $99 which comes with a promise that they’ll get the console Continue Reading →
Now that the Ouya is all funded and everything, the company has started accepting pre-orders through an actual website, rather than as a reward to Kickstarter contributors. Your hard earned $109 ($119 if you live somewhere foreign) nets you one extremely tiny console, one controller and the promise of a new tomorrow. Shipping costs are Continue Reading →
The Android-powered, Kickstarter-funded $99 console is, apparently, very small. Images released Tuesday morning put context to the pictures of the console and its controller that we’ve seen already. The console is super, super small. Like a baby GameCube. All it needs is a big goofy handle and we’re all set on that comparison. Anyway, the Continue Reading →
Oh yes folks, there’s (yet again) more news surrounding OUYA’s $99 indie gaming console. After passing $6.5M in funding on Kickstarter, OUYA is now partnering with iHeartRadio to release its HTML5 app on the console. Keep in mind that the company only just teamed up with VEVO and also recently announced an important partnership with Continue Reading →
We’ve been saying for a while now that a large deal of the success of Kickstarter blockbuster OUYA will hinge on the console’s game selection. News just got a fair bit brighter on that front — particularly for RPG fans. The company announced via its Kickstarter page (as per usual) that it has partnered with Continue Reading →
Kickstarter’s records have been smashed by Ouya, a $99 Android-based video game console that promises to bring affordable games to the television. The project, which originally set out to raise $950,000, is now up to $5.7 million pledged from more than 47,000 backers with 10 left to go. Built using standard components like a Tegra Continue Reading →
Supporters wondering exactly what they’ll be able to play when the open, Android-based Ouya console is released can wonder a little less today, as the indie-friendly console maker announced that OnLive’s library of hundreds of streamable games would be available at launch. The move should somewhat allay concerns that Ouya’s TEGRA 3-based chipset won’t be Continue Reading →
I’ve been skeptical about Ouya – and remain so – but at least we finally have news that a real flesh-and-blood game is going to be made for the Android-based console. Robert Bowling of Call of Duty fame and his new studio, Robotoki, are developing an action-RPG set in the aftermath of a zombie apocalypse Continue Reading →