How to Get Gamers to Be Okay With No Used Games on Consoles

Video GamesLook—taking away the ability to play used games will always generate some outcry. And so far, consumers have treated the idea of a video game console blocking pre-owned discs as shots fired. For many gamers, it’s a consumer-hostile idea forced on the industry by greedy publishers and console makers. Even the faintest rumors stating that the next Xbox or PlayStation will block used games is enough to generate hundreds of angry comments on Internet forums. They pledge blanket boycotts and argue that the big corporations are shooting themselves in the foot. This could well be true. But it’s possible to imagine a world in which the powers-that-be use the elimination of the second-hand market as the impetus to shake up the way console gaming retail works. This change could potentially spark benefits for consumers and game makers.

Read the full story at Ars Technica.

Author:

Shelly Palmer

Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).