At its Game Developers Conference, NVIDIA presented a series of tech demos to demonstrate how their AI tools can be used to voice, animate, and script dialogue for non-playable characters (NPCs). These NPCs are capable of generating unique responses to player actions, enhancing the gaming experience with more dynamic and varied interactions. Continue Reading →
In a world where the crunch of a Dorito can measurably impact a gamer's performance, PepsiCo has decided to play the hero we never knew we needed. Introducing "Doritos Silent," the latest AI tech marvel designed to save you from the cacophony of mastication. Continue Reading →

Nvidia’s AI-Driven Surge

Nvidia has once again demonstrated the transformative power of AI. The company's Q2 2024 earnings report revealed a staggering $13.5 billion in revenue, largely attributed to the surging demand for its generative AI chips – record-setting demand that overshadowed the challenges posed by a dwindling PC industry. Continue Reading →
An engaging open-world game is enriched with minute details that enhance a player's immersive experience, and a crucial component of this is ambient conversation. Every snippet of dialogue (referred to as a "bark") must be meticulously crafted by the game developers, which is a labor-intensive and intricate endeavor. Continue Reading →

CES 2023 Day 1

Greetings from Las Vegas. CES® officially opens today, but there have already been a ton of announcements and press conferences. Continue Reading →
If you're wondering what a non-NFT digital collectible is, just ask Sony. According to PlayStation.com, "PlayStation Stars will feature a new type of rewards called digital collectibles. They are digital representations of all the things that PlayStation fans enjoy, including figurines of beloved and iconic characters from games and other forms of entertainment, as well as cherished devices that tap into Sony’s history of innovation." Continue Reading →
Generally speaking, technology is neither good nor bad; that distinction is for people. Technology is simply a fancy word for tools; generally speaking, banning tools is a way for central authorities to demonstrate and maintain power. Minecraft is a central authority clearly afraid of decentralized technologies (such as blockchain and NFTs) and how Web3 tech might empower its users. Continue Reading →
Two seemingly unrelated stories should get your attention today. Microsoft's planned $75 billion acquisition of Activision Blizzard lays the groundwork for a corporatized, centralized metaverse that will enjoy all the advantages of technical dominance and global brand recognition at birth. Continue Reading →