With more than ten years between titles, last week’s release of the computer game SimCity was a big deal. Things didn’t pan out so well, though. The new SimCity requires you to always be connected to the Internet in order to play, but EA completely underestimated how many people would try to access the game’s servers. Things got so bad on the server side that on the day SimCity was released, thousands of people couldn’t play the game and thousands more unable to even download it to their computers. EA rushed to add more servers and removed what they called “non-critical gameplay features” to lighten the server load. Amazon even stopped selling the game with a note describing the problem and saying it didn’t know when EA would be able to fix the issue. I guess EA wasn’t really thinking … it should have just displayed an error message that due to an Internet disaster, your city had been destroyed. It’s not that from what actually happened.
Shelly Palmer Radio Report – March 12, 2013
Author: Shelly Palmer
Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).