Microsoft has revealed IllumiRoom, the latest fruit of its virtual reality research, using Kinect and projection systems to turn your living room into a huge, immersive gaming environment. The proof-of-concept, shown off today at CES, uses projected visualizations rendered in real-time to extend gaming from your TV to your whole environment. “The effects in the video are rendered in real time and are captured live,” Microsoft research says, “not special effects added in post processing.” The system uses a Kinect for Windows camera paired up with a computer-controlled projector, with the sensor bar mapping the geometry of the room and then overlaying the digital graphics on top. None of the visuals are pre-processed, with the whole IllumiRoom system figuring out the skew of the walls and how the images need to be modified to suit in real-time. “Our system can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new game experiences” Microsoft suggests.
CES 2013: Microsoft Reveals IllumiRoom: A Whole-Room Experience
Author: Shelly Palmer
Shelly Palmer is Fox 5 New York's On-air Tech Expert (WNYW-TV) and the host of Fox Television's monthly show Shelly Palmer Digital Living. He also hosts United Stations Radio Network's, Shelly Palmer Digital Living Daily, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment. He is Managing Director of Advanced Media Ventures Group, LLC an industry-leading advisory and business development firm and a member of the Executive Committee of the National Academy of Television Arts & Sciences (the organization that bestows the coveted Emmy® Awards).